1.0 Update
Dread » Devlog

1.0 update:
Major:
- added new map
- updated thermometer model
- updated pill bottle model
- added a crucifix (125$) to stop ghost hunts
- rework ghost hunt start position
Others:
updated to URP- added door opening animation
- added light switch changing rotation when clicked
- added building reports for LORE (each location has a different lore reason for being there)
- updated jobs UI
- revamped shop UI
- added more sounds for various actions
- added more sound variation for various things
- added few more cursed objects
- added money bundle for some extra quick cash which can be found on some maps hidden, similar ot the golden eggs
- slight lighting changes
- sanity pills now add 40 sanity instead of 50
- added new HQ upgrades: Pocket cash, Pill making
- Pocket cash - 10% more money from investigations (max lvl 5)
- Pill making - 20 more sanity from pills (max lvl 1)
- added more environment interactions (for now only on the new map)
- added rng based hiding spots (for now only on the new map)
- added a "trophy" room to HQ
- there is nothing new on Elkton Oregon
- what?
Files
DREAD 1.0.zip 116 MB
13 days ago
Get Dread
Dread
Ghost Identification game
| Status | In development |
| Author | WeirdGameMaker |
| Genre | Simulation |
| Tags | Ghosts, Horror, Low-poly, Simple, Survival Horror |
| Languages | English |
More posts
- 1.0.8 Hotfix2 hours ago
- 1.0.7 Hotfix9 hours ago
- 1.0.6 Hotfix9 hours ago
- 1.0.5 Update10 hours ago
- 1.0.4 hotfix10 days ago
- 1.0.3 Hotfix10 days ago
- 1.0.2 Hotfix & small update10 days ago
- 1.0.1 Hotfix12 days ago
- little optimization patch81 days ago

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