1.0.5 Update
Dread » Devlog
1.0.5 update:
- 2 new lore (hardmode) maps: "forest" & "bunker"
- added a side storyline
- added new death stuff
- you can now see XP gotten after finishing a job
- adjusted some ghosts minimal room temperature
- when getting the wrong ghost the money will be divided by 2 and not be set to 0
- added a free one time gift from the GHO for those struggling (30$ and 1 of everything except: tripod,crucifix)
- changed the Elkton Oregon report to match the lore better
- changed the "red room" event from minimum sanity 30 -> 20
- added more ghost customisation options for me at the moment but later for a custom game options
- hidden the jobs that you can't go to yet
- added UV marks on doors
- added textures for more objects
- added a investigation timer in the van (counts how much you've been on the current job)
- fixed the "Y" key causing the "red room" event (accidently was left in production)
- fixed the black border around "HQ return" button being able to be clicked (did nothing either way except throw errors)
- fixed ghost not being able to open drawers (this time for real)
Files
DREAD 1.0.5.zip 135 MB
3 days ago
Get Dread
Dread
Ghost Identification game
| Status | In development |
| Author | WeirdGameMaker |
| Genre | Simulation |
| Tags | Ghosts, Horror, Low-poly, Simple, Survival Horror |
| Languages | English |
More posts
- 1.0.8 Hotfix2 days ago
- 1.0.7 Hotfix3 days ago
- 1.0.6 Hotfix3 days ago
- 1.0.4 hotfix12 days ago
- 1.0.3 Hotfix12 days ago
- 1.0.2 Hotfix & small update13 days ago
- 1.0.1 Hotfix14 days ago
- 1.0 Update14 days ago
- little optimization patch84 days ago

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